Concept art and turnarounds for the Khraiax for Exodus: Rising (currently known as Forsaken Realms: Vahrin's Call).
https://linktr.ee/titan_roc
The Khraiax needed to be established from the ground up, meaning everything from there life cycle to culture needed to be established into the lore. These where all established alongside the design.
The Khraiax are a race of sentient subterranean insects. It was one of the first races I was able to design for exodus.
The anatomy of the Characters presented an interesting challenge as the brief required four legs and an elegant posture, it took a lot of figuring out with the team to get to the final anatomy.
Once the general anatomy had been established the details of the body where up in the air as well as the colour scheme.
K'ruhus'k is one of the main characters of Exodus Rising and has a unique armour design.
When establishing her design I wanted to have her outfit of Aerishian design that she has customised with Khraiax tokens, trophies and tabards of Khraiax craftsmanship.
This is and alternate armour concept before the final design was established where the armour was heavier.